Puakma: Under the hood

I'm Brendon Upson, jack-of-all-trades, master of one or two. I'm talking about life running a small ISV tackling business issues and leaping technology hurdles in a single bound.

webWise Network Consultants is based in Sydney, Australia and develops the groundbreaking Puakma server technology.

Business

Custom software development outsourcing

Filed under: by Brendon Upson on 18:34

I was thinking today about the consulting projects we have completed over the last year or two, ranging from successful to painful. I started to think about the factors that differentiate these two broad project types and it occurred to me the human factor was a critical element.

Those projects that involved pain were typically those which we performed at arms length, like, "You send us the requirements and we'll build it". This type of project typically causes the rubber ball effect where new requirements and bug reports get thrown over the fence to us, while we do the work and throw back what we think the customer wants. The fence in the middle stops the human elements being effective, as all means of "normal" communications are stopped, or reduced to email, a completely emotionless communications medium.

The more I thought about this, the more it seemed that there is so much you learn by being physically close to your customer. The primary advantage is that you learn their business completely by observing conversations and events that are otherwise missed. Face to face meetings allow you to observe how people's body language betray what they are telling you. You know in an instant if what they are saying is what they neccesarily believe or whether there is more to the story. In email and on the phone these subtle gestures are lost, allowing the solution provider to unknowingly continue down the wrong alley ever toward impending doom.

Obvoiusly this customer loving comes at a cost. The more love you give the customer, the more time it takes and typically that time is not "productive time" (such as actually building the solution). Someone needs to pay for this time and that someone is the customer, meaning a higher overall cost for the project. Fear not, the higher cost also brings with it a much better fit and generally far smoother running project.

In future, we will endeavour to always work closely with our customers, even if it means losing some jobs due to the increased cost. I'm sure it is better for our reputation to miss out on a few jobs than to have disgruntled customers spreading the word.

Comments

  1. Welcome to Agile Reality! You might want to check out "Crystal Clear" a methodology designed by Alistair Cockburn. One of it's properties is close communication and the other easy access to (an) expert user(s).
    Anyway it sounds you are doing CC already. Now you would have a name for it.
    ;-) stw

    Comment posted by Stephan H. Wisse on 2005-07-02 15:23:54.0 | mail

  2. Agile looks really interesting, I'll definitely be taking a closer look. I like things based on common sense. "Extreme Programming" (XP) does not tickle my fancy: 2 programmers? ...and the name really turns me off! Hype-a-rama!

    Comment posted by Brendon Upson on 2005-07-04 20:29:27.0 | mail

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